

admin@ta-dah.tech
Tokyo, Japan
© 2025 Tadah. All Rights Reserved
Send me DM!INTRODUCE
Creative Technologist in Tokyo!
Creative engineer with 2+ years of hands-on experience delivering interactive, sensor-driven spatial installations using Unity and Unreal Engine. Fluent in English and Japanese, with a proven record of delivering interactive exhibits for top-tier clients including TOYOTA, Narita Airport, and Toho Cinemas. Skilled in real-time rendering, sensor-based interaction, and cross-cultural technical collaboration.

2+
Years of
experience delivering interactive, sensor-driven spatial installations using Unity and Unreal Engine
Fluent
in English and Japanese
About
Redefining Reality:
Innovation in Immersiveness
I design and build immersive interactive experiences using Unity, Unreal Engine, and real-time sensor systems.
From Tokyo to global exhibitions, I create spaces where technology meets storytelling.
💡 Let’s make something unforgettable together.
resume
Education & Experience
Front-End / Interactive Media Engineer
Members Inc. (Contracted to Sony Music Solutions)
Full-Stack Engineer
Manboo Group
Graphic Designer / Front-End Engineer
Watanabe Co.
Tisch School of Arts
New York University
Glendowie Colledge
Auckland, New Zealand
Mountain View HighSchool
Timaru, New Zealand
Services
My Specializations
Game Engines
Unity (URP, Shader Graph, C#), Unreal Engine (Blueprint + C++)
6 ProjectsLanguages
C#, Python
Over 80 ProjectsTools
ShaderLab, Blender, Git, After Effects, Illustrator
Over 50 ProjectsTechniques
Networking, Sensor I/O, Visual Scripting, Real-Time Rendering
portfolio
Featured Projects
contact
Available for full-time or freelance opportunities in interactive installations and immersive content.
admin@ta-dah.tech
* Marked fields are required to fill.