Billingual Engineer | Creative engineer in Tokyo
admin@ta-dah.tech
Tokyo, Japan
© 2026 Tadah. All Rights Reserved
Send me DM!About
Redefining Reality:
Innovation in Immersiveness
I design and build immersive interactive experiences using Unity, Unreal Engine, and real-time sensor systems.
From Tokyo to global exhibitions, I create spaces where technology meets storytelling.
Let’s make something unforgettable together.
INTRODUCE
Creative Technologist in Tokyo!
- Creative engineer with 4+ years of hands-on experience delivering interactive, sensor-driven spatial installations using Unity and Unreal Engine. Fluent in English and Japanese, with a proven record of delivering interactive exhibits for top-tier clients. Skilled in real-time rendering, sensor-based interaction, and cross-cultural technical collaboration.
4+
Years of
experience delivering interactive, sensor-driven spatial installations using Unity and Unreal Engine
Fluent
in English and Japanese
resume
Education & Experience
System Development Engineer
Spark Creative
Front-End / Interactive Media Engineer
Members Inc. (Contracted to Sony Music Solutions)
Full-Stack Engineer
Manboo Group
Graphic Designer / Front-End Engineer
Watanabe Co.
Tisch School of Arts
New York University
Glendowie Colledge
Auckland, New Zealand
Mountain View HighSchool
Timaru, New Zealand
Services
My Specializations
Game Engines
Unity (URP, Shader Graph, C#), Unreal Engine (Blueprint + C++)
Over dozens of ProjectsLanguages
C#, Python
Over 80 ProjectsTools
ShaderLab, Blender, Git, After Effects, Illustrator
Over 50 ProjectsTechniques
Networking, Sensor I/O, Visual Scripting, Real-Time Rendering
Blog
Read my blogs here!
portfolio
Featured Projects
contact
Available for collaboration opportunities
admin@ta-dah.tech
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